Monday, December 5, 2016
Development Walk Through 4
I had mentioned in the last post that I would talk about rules, goals and objectives, and gameplay mechanics for Unlocked. That is just what I am going to do. So to start lets talk about the rules to Unlocked. So the player starts in the first room and there goal is to find a key. To acquire the key the player must step near it. Once they have the key they are then able to unlock the first door. They do that by going near the lock and clicking on it. There is no other way to open the door, not even cheating will help you. The second room is very similar, except this time you have multiple key cards that you can acquire. The player must find the right colored key card to open the door. If they have the wrong colored key card they can't open the door. The player acquires the key card the same way as the key in the first room. So, the player has the right key card and they walk up to the lock and same as before they click on the lock and the doors opens. Things need to be done in the right order for you to be able to progress. For the last room, the player must find the codes for the lock. These codes are hidden so the player must look for them. There is no order that you must find the codes in. So once the player knows the whole code they are able to click on the number pad. The player must click the right buttons in the right order to open the door. Until that is achieved the door will not open. There aren't many ways you can cheat in Unlocked, but it's important to know that there are rules to the game. The game is simple if you unlock all of the doors you win, if you fail to unlock the doors you lose. So for goals and objectives, I explained them just above. You move from room 1, 2, and 3 unlocking the different locks. No other path can be taken, it is the same every time. Lastly, lets talk about mechanics. So as you should know now you can walk around in the game. It's basic, you move right, left, forward, and backward. You do this at the normal walking speed. There's no jumping or flying, or anything that a normal human being can't do. The player is also able to click on objects which is one of the most important actions in the game. They have to be able to click on every lock to unlock the doors. That is basically all of the mechanics to Unlocked. For my last post, I will talk about the user interface of Unlocked, physical and virtual. I will post pictures to help you visualize my work.
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